
A fast paced, three-day course—targeted specifically at people who aren’t experienced designers—to give you the essential, practical knowledge you need to design a great user experience.

Learn a user-centered, scenario-based design process to make good design decisions quickly and confidently.

Learn what “intuitive” really means, so that you can make your product easier to understand and use.

Learn the secret to simplicity, to address the biggest challenge most inexperienced designers have.

Learn how to evaluate a UI, including usability testing where you plan, design, and perform a usability test to better understand how people really use your product.

Course includes a workshop where you can apply what you learned directly to your app or site.
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Enroll two people from the same team and receive 50% off the second (non-discounted) course fee. Enroll a third person from the same team for free. (What a deal!)
This three-day course—targeted specifically at people who aren’t experienced designers—will give you the practical essentials to understand:
Taking UX Design Essentials will give the essential, practical knowledge you need to make solid decisions quickly and confidently to create a great user experience—while avoiding the arcane stuff you don’t care about.
Enroll two people from the same team and receive 50% off the second course fee. Enroll a third person from the same team for free. (What a deal!)
Register now, pay later. Course cost is $1800, with an “early bird” discount of $200 up to 30 days before the class.
| Burlington, VT February 13 –15, 2012 | Register |
| Seattle, WA March 19 – 21, 2012 | Register |
| Minneapolis, MN April 4 – 6, 2012 | Register |
| Chicago, IL April 9 – 11, 2012 | Register |
| Atlanta, GA May 7 – 9, 2012 | Register |
| Montreal, Quebec June 13 – 15, 2012 | Register |
| London, UK! June 25 – 27, 2012 | Register |
Please contact us for non-profit and student discounts or if you would like to have User Experience Design Essentials presented somewhere else.
While there is no one right way to learn how to design a great user experience, here’s our approach:
Top goals: Learn an efficient, user centered design process to help you make good design decisions quickly and confidently. Learn how to make designs that are intuitive, simple, delightful, and easy to scan. Learn effective design teamwork and how to give and receive effective feedback.
Design process, avoiding the classic mistakes: Understand why smart people who are masters of technology create poor UI designs. Learn to avoid the classic mistakes that everyone tends to make. Having a clear understanding of why design goals are important and when they are worth doing.
Effective communication: Many design decisions ultimately boil down to communicating to your target users effectively. This is true for both interaction and visual design. The heart of the course is learning how to use the language UI to communicate to users in a way that’s concise, natural, and intuitive.
Users are people: We are interacting with people not robots, so it’s important to understand the human emotion and perception side of UX design. Issues like simplicity, personality, delight, trust, and performance must be part of the design equation. Many inexperienced designers overlook these important issues, and design purely from the mechanical point of view.
Software teams are people too: The design process is a human, and therefore political process. Learn how your team’s culture determines what actually gets done. To impact design, you must make sure your effort matches your team’s culture. Learn the different team UX cultures and what they require to affect change.
Practical: UX design is a practice, not a subjective art. UX design isn’t hard if you use the right tool for the job. You can do this! You will learn practical techniques that you can actually use on your project (no exercises use sticky notes!) And you’ll get straight answers to your questions. (No, it doesn’t depend!)
Audience: Software professionals who are inexperienced with UI design. None of our courses require any prior design training or experience, and we strive to achieve the above goals without getting too wonky. (If you can’t use it, we don’t discuss it!)
While there are similar UX design courses, none of them take this same approach. See for yourself:
You can host UX Design Essentials at your company, which has these extra benefits:
$1800 per person, with a $200 “early bird” discount 30 days before the class.
All course material created and presented by Everett McKay.
All sessions are limited to a maximum of 20 participants.
For public courses, we require a fully refundable $1000 deposit to hold your seat. A full, non-refundable payment is required 30 days before the class. For onsite courses, we require a non-refundable 50% deposit to schedule your course. But don’t worry—if the unexpected strikes, you can reschedule the course for a nominal fee.
All participants receive a bound copy of the course materials for their personal use.
User Experience Design Essentials
February 13 – 15, 2012 Burlington, VT
March 19 – 21, 2012 Seattle, WA
April 4 – 6, 2012 Minneapolis, MN
April 9 – 11, 2012 Chicago, IL
May 7 – 9, 2012 Atlanta, GA
Don’t design like a programmer, part 3
I've got a great response to my original "Don’t design like a programmer" post, but the consistent feedback has been to show good designs too. In this post, I present an improved designFor more information, please contact info@uxdesignedge.com
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