Guidelines-based design—A developer’s guide to intuitive UI

Last night, I presented Guidelines-based design—A developer’s guide to intuitive UI to the Vermont.Net User Group.

Guidelines are rules, based on design principles, experience, and convention.Following guidelines will help your program communicate to users effectively, feel “intuitive”, and have a familiar, consistent appearance. The thing I like most about using guidelines is that there is no other practical way to get to a high level of quality and consistency as quickly. The traditional design process (of brainstorming, prototyping, testing, iterating) won’t do it, nor will user-centered design techniques like scenarios and personas—they just don’t address the same level of detail.

Please contact me if you would like me to perform a Design Principle and Guideline Review of your product.

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